If I am ever going to do 3D graphics, I am going to do it in Universe, why? When you start it up, it automatically presents you with X, Y, Z, and isometric views; the toolbox is a unit that contains everything, each category given a tab and everything is straightforward, nothingcomplicated or roundabout, very much my style, and the best part is the feel of the thing: it actually feels like you can do stuff with it, it has character! mate. I only have the (constantly crashing) demo, but once I get my own computer, I am getting the full edition. It also has animation, camera, and Raydiosity tools included as seperate programs (these are usually integrated in other suites, but I hope these will operate with little difficulty).